IAP: The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener the scene view.Īudio: Fixed issue where the editor window for the AudioRandomContainer asset would throw an error after restoring an asset with unsaved changes from outside the editor.Īudio Authoring: Wrong tooltip when hovering over the "Load In Background" property of an audio clipĪudio Random Container: Memory leak when creating ARC prefabĬulling: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is openĭirectX12: Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better Shaders asset 3D Physics: inertiaTensor does not reset to the original value when setting Rigidbody constraints from FreezeAll to NoneĪnimation: Fixed a crash when loading asset bundle with an animation clip build with 2021.x or earlier.Īsset Bundles: UV1 data is lost during AssetBundle build when Optimize Mesh Data is onĪudio: Fixed issue where interacting with the editor window for the AudioRandomContainer asset could possibly break the rendering of other windows, e.g.
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